For example, it appears in /Scene/UI/MenuSingle.szs/./button/timg, and is named tt_hammer_64圆4.tpl. This icon is referenced in the layouts that utilize the character portraits.Īdd more details, including how the Mii Outfit C have to be named in the filesystem, the stats oddity, etc.Īpparently, there was going to be a Mii Outfit C. Oddly, though, it has a different icon compared to Outfits A and B. While Outfits A and B are circles with "Mii" on them, C appears to be a grey jacket with the letter "C" on it, suggesting it didn't get much further than testing. Leftover parameter data for Mii Outfit C still exists in the game, like character identifiers, parameters for the size of the Mii's head, etc.Ī button also exists for Mii Outfit C, but due to the way it's coded, the character ID is immediately replaced with Mii Outfit A when selected. Fixing this "bug" reveals that Mii Outfit C fails to load because all of its files have been removed from the disc. The following Gecko code will make the Mii Outfit C button appear in the character selection screen: If these files are replaced, Mii Outfit C will work as intended. This song would have played whenever you win a boss at certain tournaments that had them. However, in the final game, winning a boss plays the same song as for winning in battles. Judging by the filename, it's possible that this theme was intended for use when beating bosses in the early Mission Mode as well.
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